I have created a HTML5 version of the Conway’s Game of Life.
The “game” is a zero-player game, meaning that its evolution is determined by its initial configuration and does not require any other input. The “game” is based in a grid with cells. Each cell has only 2 states: alive and dead. There are only 4 rules that determines how the game evolves:
- Any live cell with fewer than two live neighbours dies, as if caused by under-population.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
You can try it here.